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Home » 📜 Anub’arak — “The Scarab King of the Nexus” 🪲👑

📜 Anub’arak — “The Scarab King of the Nexus” 🪲👑

    🧬 Who is Anub’arak?

    Once a fallen king turned crypt lord, Anub’arak rises in the Nexus as an aggressive main tank specializing in bursts of crowd control, dive initiation, and spell mitigation. This beetle boss is a nightmare for mage-heavy comps and excels at disrupting backlines while spawning minion bodyguards to clutter the battlefield.

    Main Roles:
    🛡️ Dive Tank | 🕳️ Backline Disruptor | 🐞 Beetle Lord


    🛠️ Abilities (Quick Look)

    • Scarab Host (Trait – D): Summons a beetle with each ability cast.
    • Impale (Q): A straight-line stun and damage.
    • Burrow Charge (E): Dash underground, re-emerge to stun.
    • Harden Carapace (W): Self-shield.
    • Cocoon (R1): Trap a target in a web cocoon.
    • Locust Swarm (R2): Heal yourself while dealing AOE damage.

    🎮 Gameplay Guide

    Anub’arak thrives by forcing engagements, isolating threats, and punishing fragile backliners. His natural spell armor and beetle spawns offer exceptional sustain and distraction in teamfights.

    ✅ Early Game

    • Impale (Q) for safe waveclear and harass.
    • Peel or engage with Burrow Charge (E).
    • Focus on denying vision and catching squishies.

    ✅ Teamfights

    • Dive in with Burrow Charge, immediately follow with Impale.
    • Use Cocoon to eliminate key threats (mages, healers).
    • Bodyblock with beetles and shields from Harden Carapace.
    • Locust Swarm for survivability when brawls get messy.

    ✅ Objective Control

    • Control tight spaces with Impale.
    • Summon beetles to eat shots on objectives.
    • Dive into the enemy backline at critical moments.

    🛡️ Builds & Gameplay Focus


    ⚔️ Mage Slayer & Spell Soak Build

    Level 1: Nerubian Armor
    Level 4: Underking
    Level 7: Chitinous Plating
    Level 10: Cocoon
    Level 13: Urticating Spines
    Level 16: Ephemeral Shield
    Level 20: Cryptweave


    Focus: Mage Counter, Dive Setup, Spell Armor

    The Lowdown:
    This build turns Anub’arak into a relentless frontliner that just won’t quit. You’re not the kind of tank that plays safe and peels from the back — you dive headfirst, break enemy formations, and punish anyone foolish enough to stay in your range. With Carapace talents stacked, you get crazy shields and self-heal on cooldown, making you surprisingly hard to bring down even in extended fights.You become a bully in the frontline, chaining Burrow Charge and Impale to disrupt casters and dive squishies. The extra sustain means you can trade aggressively, bait out abilities, and be the initiator your team needs. The constant presence of your beetles adds clutter to teamfights, body-blocking skillshots and harassing healers. By the time the enemy focuses you down, it’s too late — the fight’s already turned in your favor.


    The Core Loop & Synergy:

    • Nerubian Armor (1) gives massive spell armor on W.
    • Underking (4) extends Burrow Charge range and lowers CD.
    • Chitinous Plating (7) reduces W cooldown when spells hit you.
    • Cocoon (10) removes a key enemy from the fight.
    • Urticating Spines (13) adds bonus AOE damage during W.
    • Ephemeral Shield (16) grants a second shield on spell hits.
    • Cryptweave (20) lets you dive with a prepped Cocoon.

    Key Tactics & Pro Tips:

    • Burrow Charge onto mages the moment they overstep.
    • Nerubian Armor before big spell bursts (e.g., Pyroblast, Orb build Li-Ming).
    • Cocoon a healer or high-damage mage before a teamfight.
    • Don’t waste Locust Swarm early — save it for mid-fight sustain.

    In short: You’re the anti-mage bulldozer, shutting down spellcasters while diving deep.


    ⚔️ Bruiser Beetle Bully Build

    Level 1: Legion of Beetles
    Level 4: Bed of Barbs
    Level 7: Leeching Scarabs
    Level 10: Locust Swarm
    Level 13: Burning Rage
    Level 16: Beetle, Juiced
    Level 20: Hive Master


    Focus: AOE Control, Self-Heal, Objective Pressure

    The Lowdown:
    This setup makes Anub’arak the bane of enemy mages and fragile casters. You’re a walking spell shield with heavy CC who lives to ruin squishy backliners’ days. If there’s a Li-Ming, Jaina, or Orphea on the enemy side — congratulations, you’re their personal nightmare.

    You play aggressively, using Burrow Charge to gap-close and follow up with Impale to lock priority targets down. Cocoon isn’t just a zoning tool here — it’s a teamfight reset button or a hard delete for enemy supports while you burst down their carries. Spell Armor from your talents keeps you safe diving deep into the backline, shrugging off burst combos that would drop most other tanks. Once the casters are out of the picture, your team cleans up what’s left.

    You’re not a passive tank with this build — you’re the predator that hunts the weak and turns fights with surgical dives.

    The Core Loop & Synergy:

    • Legion of Beetles (1) for magic-blocking beetle spam.
    • Bed of Barbs (4) slows enemies hit by Impale.
    • Leeching Scarabs (7) gives beetles lifesteal for extra sustain.
    • Locust Swarm (10) as your brawling ult.
    • Burning Rage (13) for passive AOE damage.
    • Beetle, Juiced (16) reduces beetle cooldown.
    • Hive Master (20) for passive locust healing.

    Key Tactics & Pro Tips:

    • Keep abilities on cooldown to spam beetles.
    • Use Impale + Bed of Barbs to trap enemy divers and slow them.
    • Drop Locust Swarm during hectic brawls for huge healing.
    • Position yourself mid-fight for maximum AOE uptime.

    In short: You’re a durable, sustain-heavy menace that floods the battlefield with minions while melting enemies in close combat.


    📊 Final Thoughts

    Anub’arak is the Nexus’s lurking terror. His ability to disrupt, control, and soak spells makes him invaluable against caster-heavy comps and teamfight-centric maps.

    Tunnel in, stun ’em dead, and let your beetles swarm. 🪲🔥